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CMMS Magnet Program

Digital Media

August -May 2020/2021

Our Gaming and Animation Program will incorporate a curriculum in Game Design and Web Design using science, technology, engineering and math ( STEM) skills to promote critical thinking and to enhance problem solving literacy in a project-oriented setting. The goals of the program are to help the students develop flexible knowledge, effective problem solving skills, self-directed learning, effective collaboration skills and intrinsic motivation.

Although the multimedia magnet theme will concentrate on a variety of technology for teaching purposes, instruction will be much more student-centered, inquiry-based, project-oriented and investigative. Students will be required to complete extended learning and challenge-based projects as methods to foster collaboration and inquiry and investigative research, as well as creativity using a variety of media for presentations to develop standards-based multimedia digital portfolios and marketable presentations.


Game Design projects will focus on designing and creating characters and objects that can be used to teach students mathematics and science as an applied science. Students will apply skills and concepts learned in class to real world projects that require problem solving, critical thinking and active engagement in classroom activities around the concepts and standards they are learning.

Students will learn about the principles of marketing including defining, designing and creating a model to promote their projects. The Web Design course will teach students the foundation and fundamental concepts of web-design by creating a website using the techniques of designing and creating stunning websites using industry-based programs.

It’s Never Too Early to Start Learning


There is a lack of students graduating in the science, technology, engineering, and mathematics fields. We understand that STEM needs to be implemented in the classroom. The question is how early can we start teaching these subjects to our own children. If we decide to teach them prior to organized schooling, then how should we go about doing it? The answer is we should be influencing our kids to “think STEM” from the day they are born. Here at Capitol Middle Magnet, we are taking STEM to a whole another level.  We believe by studying real-world problems and solving them through project-based learning. Allows our students to excel in whatever field that they choose to strive for, by giving them the tools necessary to succeed.

Analytical skills to research a topic, develop a project plan and timeline, and draw conclusions from research results. Science skills to break down a complex scientific system into smaller parts, recognize cause and effect relationships, and defend opinions using facts.

Technology may contribute to the design and implementation of the STEM activities in multiple ways. ... In this way, the use of technology encourages students to become innovative and to develop creative thinking skills while they work on their projects. Technology can also serve as a great tool to facilitate PBL projects.

 Engineering draws on all of the STEM fields and applies them to solve problems and to create innovative devices, structures, and software applications.

Applying mathematics during engineering design challenges can help children develop critical thinking, problem solving, and communication skills. ... Challenging students with important mathematics prepares them to solve problems in class and at home.


Magnet Highlights

Here are some of the activities that we think your child will enjoy.

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